At St. Joseph’s, we deliver a high-quality Computing curriculum that equips pupils with computational thinking and creativity to understand and change the world. The core of Computing is Computer Science. Pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Through the study of computing, children will be able to develop a wide range of fundamental skills, knowledge and understanding that will equip them to navigate the digital world safely. We strive to ensure children are literate by providing a wealth of learning opportunities within the computing lessons and across other curriculum subjects. We strive to ensure children are literate by providing a wealth of learning opportunities within the computing lessons and across other curriculum subjects.

In the Early Years, computing is taught through cross-curricular learning and hands-on experiences. Teaching is through context-based and role-plays using many resources such as I-Pads and programmable toys.

Our Computing curriculum is shaped by our school vision which aims to enable all children, regardless of background, ability or additional needs, to flourish to become the best version of themselves they can be. We teach the National Curriculum, supported by a clear skills and knowledge progression map. This ensures that skills and knowledge are built on year by year and sequenced appropriately to maximise learning for all children. Computing is taught across three main strands: digital literacy, computer science and information technology. 

With technology at the forefront of the modern world, we believe in embedding pupils with the ‘computational-thinking skills’ needed to participate safely and effectively in a modern digital age. 

Pupils are encouraged to think curiously about ‘Technology in the real world’ in their early years through play and investigation. This thread continues throughout the Computing Curriculum as children expand and develop their skills in Computer Science through access to a wide range of technology, including i-pads, computers, Digital cameras and programmable toys. Our Computing curriculum is designed to build on previous knowledge and skills and ensure progression that challenges children in all aspects of Computing.

Computing has deep links to English, RE, Science, Art, Maths, Music, Art, DT, Geography and History. Children will develop and practise the skills they have learnt, making them digitally literate to express and develop their ideas through information and computer technology – instilling strong foundations at a level relevant to the future workplace.

We teach pupils to become effective users of technology who can:

  • Effectively and competently apply all aspects of Computer Science, including programming, algorithms, debugging and communication networks.
  • Use computational thinking to analyse and solve problems.
  • Safely and respectfully use the World Wide Web and understand what to do and where to go if they have concerns about the internet or other online technologies.
  • Use search technologies effectively to select relevant content from a ranked list.
  • Communicate and present their ideas using a variety of Information Technology that support roots in the school’s broader curriculum.

Our Computing curriculum ensures that all pupils:

  • Can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation;
  • can analyse problems in computational terms and have repeated practical experience in writing computer programs to solve such problems;
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems;
  • are responsible, competent, confident and creative users of information and communication technology.

Long Term Plans

Computing Long-Term Plan

Computing Year 1 Long-Term Plan

Computing Year 2 Long-Term Plan

Computing Year 3 Long-Term Plan

Computing Year 4 Long-Term Plan

Computing Year 5 Long-Term Plan

Computing Year 6 Long-Term Plan

Progression of Skills

Documents below detail the knowledge and skills that pupils will gain at each stage of the curriculum.

Knowledge Progression

Skills Progression

Computing Progression Overview


Developing our pupils’ vocabulary is extremely important as it helps them use precise words to comprehend particular lessons or subject matter. Take a look at our Computing Vocabulary progression; click on the link below:

Whole School Vocabulary Progression

Year 1 Vocabulary

Year 2 Vocabulary

Year 3 Vocabulary

Year 4 Vocabulary

Year 5 Vocabulary

Year 6 Vocabulary


Implementing this curriculum ensures that when children leave St Joseph’s, they are competent and safe users of ICT with an understanding of how technology works. They will have developed skills to express themselves, be creative in using digital media, and be equipped to apply their skills in Computing to different challenges in the future. Progress is measured through regular teacher assessments.

End Points

      The computing curriculum is designed with clear knowledge and skill endpoints at the end of each unit. We teach a spiral curriculum, revisiting previous units year-on-year, building on children’s prior learning. Key aspects of English, such as creating articles and editing and Mathematics, such as databases and spreadsheets, are contextualised and entwined into the computing curriculum. By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study. Please click on the link below.

End Points

Spiritual, Moral, Social and Cultural

SMSC links